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Shoutbox spam, (ITT you can stick stuff here if you're sharing it and it's too big)
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if _blinktime>0
{
    _blinktime-=0.25;
    alarm[1]=_blinktime;
    visible=abs(visible-1);
}

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Edited by: Puddin, Jun 13th, 2011 @ 8:58 pm
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Oh boy...
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if_blue<understands

}

_getsbored=13473;

blue[1]=virtua_fighter;

invisible[on]=bibbyteam


}

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Edited by: Blue Gazelle, Jun 13th, 2011 @ 9:29 pm
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Now that's some useful coding!

Also, I'll see how the thunder sounds I recorded earlier today turned out.
Course clear! You got a card.
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It ended up like this:

if _blinktime>=10
{
    _blinktime-=2;
    alarm[1]=_blinktime/6;
    visible=1-visible;
}
else
{
    _hurt=false;
    _blinktime=30;
    visible=true;
    alarm[1]=-1;
}
but I can't go into explaining _hurt

as you can see I went with Miles' method for the true/false

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Edited by: Puddin, Jun 13th, 2011 @ 10:21 pm
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...Wouldn't _blinktime loop back to 30 every time it hit 10?
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Miles
...Wouldn't _blinktime loop back to 30 every time it hit 10?

Yes. But I can't get it to go straight to 0 (well can't is a bad word) and 20 is enough time.
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Useless factoid not worthy of its own topic: The Bibby Team Forums are now one of only six active JaxBoards forums to reach the 1,000-posts mark.
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Another useless factoid not worthy of its own topic: The Bibby Team Forums are now 100% XHTML 1.0 Strict-compatible! Isn't that exciting. I'll do some more work fixing any syntax errors on the other skins later.

I never thought I'd ever care about something this boring...
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Code in OP is awful. (my own)

And congrats Bibby!


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Edited by: Puddin, Jun 27th, 2011 @ 4:10 pm
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sticky plx
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