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Mysterious Islandz (A fangame made by sspp03)
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https://www.youtube.com/watch?v=NbiUPzYTQ6k&feature=youtu.be




Level 2.






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That level looks interesting, but it looks pretty intense for a Level 2 - especially the Ace Coins.
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Bibby
That level looks interesting, but it looks pretty intense for a Level 2 - especially the Ace Coins.

Well, I did say that I was advertising the game to be hard, but at the same time, I wanted to introduce as much as I can for the first five stages of my game.

Now then, Level 3 Preview: http://postimg.org/image/tdcf6gjwt/
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http://postimg.org/image/crwclsx4r/full/

Currently making another World 1 Map for Mysterious Islandz. I have intentions of making this one more expansive.
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I'm liking what you're doing with the world map. I like the enhanced SMW-ish style.
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1-6 is in development.
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http://s7.postimg.org/6eyd9qtuj/Preview_of_new_enemy_graphics.png

I was not lying when I said that im divorcing myself from using SMB3 graphics in my game. I had Skewer drew them for me. Though he did say that he was restricted to keep them anti-aliased, which isn't the best he can do.

On another note, did anyone played the NCFC 2015 version?

---
Edited by: StrikeForcer, Sep 11th, 2015 @ 8:19 pm
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It's nice to see the game going in the direction of more original graphics. In particular, replacing the SMB3 Mario would make the game look a lot more distinctive.

I played the MI demo at NCFC. I couldn't make it past the second level. Maybe I could've finished it if I had more time and patience - although I'm not so sure about that.
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Bibby
It's nice to see the game going in the direction of more original graphics. In particular, replacing the SMB3 Mario would make the game look a lot more distinctive.

I played the MI demo at NCFC. I couldn't make it past the second level. Maybe I could've finished it if I had more time and patience - although I'm not so sure about that.

Well, I have starting doing Small Mario a week ago but I am going to have someone else finish it for me since im a bit busy.

Also what can I do to improve the second level since I am pretty sure its easier than the last one I made years ago?
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I know you want Mysterious Islandz to be a difficult game, but Level 2 is too difficult for a level this early in the game - especially if you intend to make MI as long as you've planned. Level 1 is a reasonable difficulty for a hard game, but the difficulty curve takes quite a drastic spike upwards in Level 2. As I recall, having to toss around Ice Blocks is especially annoying.

I was going to replay Levels 1 and 2 and give you more detailed feedback, but the current version posted on the NCFC booth doesn't run on my computer. Right after the game loads, I receive an error about defining an external function. I didn't have this problem with the version I played on August 25.
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