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Bibby Games in 2021
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One of the few upsides of the global pandemic is it's given me a lot more time to work on my games! I've probably done more game development in the past year than I'd done during the last 2-3 years B.C. (Before COVID). While life is starting to return to normal, I expect to be working from home for quite a few more months, which saves me about 90 minutes on commuting time every workday! I think most social gatherings will still be limited for a while longer, too.

Since I still have a glut of free time on my hands, here's a glimpse of what's to come - assuming I can maintain my current game-developifying pace.

Update Old Stuff
MFGG's 20th anniversary is a little over a month away. While MFGG certainly isn't nearly as active as it was in its heyday, it's been tremendous influential on my life and it's only right that I do something to celebrate! I'm currently working on finishing/updating a bunch of my old game projects - some popular ones, and some obscure ones! By July 9, I'd like to get to the point where all of my old games achieve the original vision I had for them and are free of glaring bugs. In some cases, I'll be polishing them beyond what I ever expected them to be. (That said, I can't guarantee that all of them will be amazing, because some of them weren't amazing ideas in the first place.)

Also, I'm finally going to do something with the Stop 'n Swop system that I've been quietly implementing since 2012...

Bibby Platformer
I've also been making a lot of progress on my indie platformer project that had been sitting on the back burner for practically forever. The engine is complete, and most of the graphics and audio are in place. The main thing I need to now is design the levels and add more enemies, obstacles, and gimmicks. Once the Classic Bibby Games Renovation Project is done, I hope to resume working on this.

Career Fantasy
Also known as Career Saga (or possibly another name - the title isn't set in stone!), this is another project that deserves more love! I've been slowly but steadily making progress here. I've upgraded the engine to GM Studio 1.4 (staying in GM 8 forever was probably going to be unwieldy), and a certain awesome person is making some sprites. More to come...
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Posts: 3026
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One down, two to go! The Update Old Stuff project is finally done, so now I need to give my platformer and RPG projects some much-needed attention.

Progress is happening, so stay tuned.
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